FINAL FANTASY VII THE FIRST SOLDIER

Closed Beta Test Report

Thank you to everyone who took part in the closed beta test for FINAL FANTASY VII THE FIRST SOLDIER!We know some players were affected by technical issues during the closed beta test, and we apologize for any inconvenience. We are working hard to fix all the bugs and issues found during the test before the official release.We have compiled the feedback gathered from the survey and want to share some of it below. We have also provided comments from the development team and information outlining how we intend to address certain issues raised in your feedback.*The information provided is only from North America.

Areas of Focus

  • Overall Evaluation & Expectations
  • Character Controls & Styles
  • Game Features & Costume Designs
  • Improvement Suggestions
Overall Evaluation & Expectations
How would you rate the game overall?
61%
32%
5%
2%
☆☆☆☆ (Very satisfied)
61%
☆☆☆ (Satisfied)
32%
☆☆ (Not satisfied)
5%
☆ (Dissatisfied)
2%
How much did you enjoy the game in comparison to your expectations before playing?
57%
33%
10%
I enjoyed it more than I expected.
57%
I enjoyed it as much as I expected.
33%
I enjoyed it less than I expected.
10%
  • - The FINAL FANTASY VII world setting, graphics, etc. are appealing
  • - I had fun with the game even though I'm not good at battle royales
  • - I'm looking forward to the official release

Of the players that filled out the survey, over 90% said that they were very satisfied or satisfied with the game.

Also, despite some remaining bugs, performance and balance issues, in response to whether players' expectations of the game were met, 90% said their expectations were met or their expectations were exceeded.

As we outline in more detail in each of the below sections, we will continue to develop the experience so that we can continue to meet or exceed your expectations.

Character Controls & Styles
How did you feel about controlling your character?
30%
50%
16%
4%
It felt natural and intuitive.
30%
It took some getting used to, but I got it eventually.
50%
It was difficult, and I couldn't play the way I wanted.
16%
It was extremely difficult, and the game was unplayable.
4%
What did you think of the various styles that were available?
43%
39%
13%
5%
Styles played differently
43%
Styles played somewhat differently
39%
Styles played fairly similarly
13%
No difference in styles
5%
  • - Magic attacks, melee attacks, etc. all feel viable
  • - It's really fun riding around on chocobos
  • - The warrior style is very powerful
  • - The controls took a lot of getting used to

In response to how players felt about the controls, 50% of respondents said that they were able to control their character although it took time to get used to the controls. We are going to work on the placement of buttons to make the controls more intuitive and adjust the tutorial to help players acquire a better grasp of the controls.

82% of respondents said they felt the different styles, including their traits and abilities, had unique roles. We plan to make further adjustments to the different styles so that their individual strengths are pronounced even more.

Game Features & Costume Designs
Are you looking forward to future weapon and costume designs?
74%
19%
5%
2%
Yes, very much.
74%
Yes, somewhat.
19%
No, not really.
5%
No, not at all.
2%
What did you think of the ability to purchase skins and such with the currency and items you obtained in battle?
64%
21%
6%
3%
6%
I enjoyed it / look forward to seeing it expanded upon.
64%
I enjoyed it somewhat / think it could be fun.
21%
I'm not looking forward to it very much / think it needs some improvement.
6%
I'm not looking forward to it / think it needs a complete overhaul.
3%
I don't remember and/or I didn't use it.
6%
  • - There are many aspects to battle that allow for a wide variety of tactics
  • - It's fun fighting against monsters, but they should attack more
  • - Even when I couldn't beat other players in battle, I had fun scavenging at my own pace
  • - The Final Fantasy-themed skins are great, and I'm looking forward to seeing what skins get added in the future

In response to whether players are excited to see future weapons and costume designs, 93% replied positively.

85% of respondents said that they either enjoyed or somewhat enjoyed the feature that allows players to purchase cosmetics with items obtained in battle.

As a battle royale game where only the last one standing wins, we want to make sure the game is fun even if a player isn't able to win very often. We will continue working to bring aspects to the game that we hope can be enjoyed on their own merits, such as monsters and recreations of locations from FINAL FANTASY VII.

Improvement Suggestions
Select the area you think needs the most improvement.
38%
21%
8%
4%
4%
13%
12%
Character movement/controls
38%
Weapon controls and handling (including recoil)
21%
HP/damage/item values and game balance
8%
Team play mode
4%
Solo play mode
4%
Volume of game content (number of weapons, playable styles, etc.)
13%
Other
12%
Character Movement/Controls
  • - Allow for use of controllers
  • - Make the game available on PC or consoles
  • - Improve the controls
  • - Add a single-player or training mode
  • - Make the controls easier to understand
Weapon Usability
  • - Balance melee combat
  • - Fix lag
  • - Add an FPS mode
  • - Fix sensitivity
  • - Make it easier to hit targets with guns

38% of respondents flagged character movement/controls as one of the main areas in need of improvement. In addition to optimizing the game, improving the controls is one of our top priorities. We received many comments asking for controller compatibility or for a training mode, and we are indeed planning to add these to the game.

We are also working on improving the game's balance, in particular melee combat and movement controls, and are currently developing new content so that players can have a well-rounded experience when the game is released.

  • - Battle UI improvements
  • - Controller compatibility, training mode
  • - Improved balance for melee combat, ranged combat with firearms, materia, etc.
  • - Improvements to battery consumption and device overheating

Play Data Statistics

  • Style Selection Rates
  • Gun & Materia
  • Landing Location Rankings
  • Defeat Location Rankings
Style Selection Rates
31%
25%
22%
22%
Warrior
31%
Ranger
25%
Monk
22%
Sorceror
22%
*Number of times each style was chosen divided by the total number of style choices made
Gun & Materia Rankings
Weapon Rankings
Materia Rankings
Landing Location Rankings
Landing Location Rankings
1. Sector 5 Undercity2. Church3. Corneo's Mansion4. Support Pillar5. Sector 7 Undercity
Defeat Location Rankings
Defeat Location Rankings
1. Corneo's Mansion2. Sector 5 Undercity3. Sector 7 Undercity4. Entertainment District5. Support Pillar
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